Electric Archaeology: Digital Media for Learning and Research

October 15, 2007

On Caesar IV and the Ancient Economy

Filed under: Rome, archaeology, caesar iv, immersive learning, teaching — Shawn @ 1:42 pm

Having spent a great deal of time in my thesis pondering (amongst other things) the mysteries of Roman economics, it is curious to see how a city-builder game like Caesar IV demands many of the same skills - working with cost ratios, determining how much of a particular resource certain kinds of activities consume, distance & profit calculations - see for instance the discussion here and the tables here. Then go and study something like The Baths of Caracalla by Janet DeLaine. It is all strangely similar. I would have done better to have spent a few months playing the game and then looking at my copy of Finley or Hopkins. I’m not saying that the assumptions that underlie the game mechanics are analogous to the actual workings of the Roman economy; I’m saying that the game foregrounds the interconnectedness of production, consumption, taxes and society, which in my opinion is extremely important when working with the archaeology.

Imagine a seminar on the ancient economy where the aim is to mod Caesar IV (or similar) to reflect the latest thinking on the ancient economy, and then playing it out… I am constantly running out of money & resources as I play the game, which brings a whole new appreciation to the problems of monetary supply…

September 18, 2007

Rome Total War: Battle of Cannae

Filed under: Rome, games, history — Shawn @ 2:19 pm

I love machinima that people create - Where would they be without Carl Orff and Carmina Burana? But this piece is rather nicely done. Imagine if you had some tech-savvy students… wouldn’t something like the piece below be more entertaining to grade than another essay? Question is, what grade would this piece get? And on what would you mark it? I feel a rubric coming on…

December 18, 2006

Postcard from Second Life

Filed under: ROMA SPQR, Rome, SLURL, simulation — Shawn @ 4:18 pm


ROMA (SPQR) has a sim in Second life, at 185,54,26

(Here is Rome by night, decked out for Saturnalia)

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